Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/395123
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dc.contributor.authorHasiah Mohamed @ Omar-
dc.contributor.authorAzizah Jaafar-
dc.date.accessioned2023-06-15T07:55:32Z-
dc.date.available2023-06-15T07:55:32Z-
dc.identifier.otherukmvital:122984-
dc.identifier.urihttps://ptsldigital.ukm.my/jspui/handle/123456789/395123-
dc.description.abstractHeuristics evaluation is one of the common techniques being used for usability evaluation. The potential of HE has been explored in games design and development and later Playability Heuristics valuation (PHE) is generated. PHE has been used in covers evaluating games. Issues in games usability forms of game usability, game interface, game mechanics, game narrative and game play. This general heuristics has the potential to be further explored in specific domain of of games that is educational games. Combination of general heuristics of games (tailored based on specific domain) and education heuristics seems to be an excellent focus in order to evaluate the usability issue in educational games especially educational games produced in Malaysia.-
dc.language.isoeng-
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE),Piscataway, US-
dc.subjectPlayability heuristics evaluation(PHE)-
dc.subjectMalaysian-
dc.subjectEducational games-
dc.titlePlayability heuristics evaluation(PHE) approach for Malaysian educational games-
dc.typeSeminar Papers-
dc.format.pages7-
dc.identifier.callnoT58.5.C634 2008 kat sem j.3-
dc.contributor.conferencenameInternational Symposium on Information Technology-
dc.coverage.conferencelocationKuala Lumpur Convention Centre-
dc.date.conferencedate26/08/2008-
Appears in Collections:Seminar Papers/ Proceedings / Kertas Kerja Seminar/ Prosiding

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