Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/395004
Title: Web based computer games as an educational tools: mapping the Malaysian surrounding issues
Authors: Roslina Ibrahim
Azizah Jaafar
Conference Name: International Symposium on Information Technology
Keywords: Computer games
Educational tools
Conference Date: 26/08/2008
Conference Location: Kuala Lumpur Convention Centre
Abstract: The advancement of computer and web technology has enabled the growth of one of the most popular application nowadays: online computer games. Thousands of online games are available on the internet' consists of different genre, graphics and patterns which enable gamers around the world play their favourite games alone or simultaneously. The engagement and immersion provided by games is no doubt is very high. For this matter, the games should be exploited as a medium for teaching and learning because we may never have experienced same level of engagement in our conventional teaching and learning medium among our students. However, designing and developing educational computer games is a multidisciplinary activity involving computer expert, educational expert, art designers and story creator. Therefore, the process of creating such games is never be easy especially if we want to achieve something the best in terms of good game paly and by the same time gaining lot of learning benefits. This study will define the issues and elements needed in this multidisciplinary activity. This will be as a guide in the design and development of an online computer games for teaching and learning purposes.
Pages: 7
Call Number: T58.5.C634 2008 kat sem j.2
Publisher: Institute of Electrical and Electronics Engineers (IEEE),Piscataway, US
Appears in Collections:Seminar Papers/ Proceedings / Kertas Kerja Seminar/ Prosiding

Files in This Item:
There are no files associated with this item.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.