Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/394859
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dc.contributor.authorNik Marsyahariani Nik Daud-
dc.contributor.authorHasiah Mohamed-
dc.contributor.authorNora Yanti Che Jan-
dc.date.accessioned2023-06-15T07:51:18Z-
dc.date.available2023-06-15T07:51:18Z-
dc.identifier.otherukmvital:121448-
dc.identifier.urihttps://ptsldigital.ukm.my/jspui/handle/123456789/394859-
dc.description.abstractThis exploratory study focus on the effects of computer games from students' point of view. We observe on the effects of computer games towards students' academic performance in two computer science related subjects. Two subjects chosen were Fundamental of Computer Science (CSC119) and Introduction to Problem Solving (CSC125). Data was gathered from questionnaire that has been distributed among the whole population of Computer Science students (UiTM Terengganu) from October - July 2007 intake (67 respondents) and then the data were analyzed using Statistical Package (SPSS version 12). Students' opinions on effects of playing computer games are analyzed and the results are positive. On the other hand, when the result is correlate with student's academic performances there are no significant relation between playing computer games and academic performances.-
dc.language.isoeng-
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE),Piscataway, US-
dc.subjectStudents academic performance-
dc.subjectComputer games-
dc.titleComputer science student's opinions on effects of playing computer games-
dc.typeSeminar Papers-
dc.format.pages6-
dc.identifier.callnoT58.5.C634 2008 kat sem-
dc.contributor.conferencenameInternational Symposium on Information Technology-
dc.coverage.conferencelocationKuala Lumpur Convention Centre-
dc.date.conferencedate26/08/2008-
Appears in Collections:Seminar Papers/ Proceedings / Kertas Kerja Seminar/ Prosiding

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