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DC Field | Value | Language |
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dc.contributor.advisor | Norazah Nordin, Prof. Dr. | - |
dc.contributor.author | Tamil Selvan Subramaniam (P59232) | - |
dc.date.accessioned | 2023-10-11T09:32:34Z | - |
dc.date.available | 2023-10-11T09:32:34Z | - |
dc.date.issued | 2015-07-25 | - |
dc.identifier.other | ukmvital:83114 | - |
dc.identifier.uri | https://ptsldigital.ukm.my/jspui/handle/123456789/487790 | - |
dc.description | Kajian ini bertujuan membangunkan prototaip perisian pembelajaran untuk kursus kejuruteraan (e-PBL ReC) sebagai bahan sokongan pembelajaran bagi membantu memenuhi keperluan proses pembelajaran dengan menggunakan pendekatan PBL. Objektif kajian ini adalah untuk mengenal pasti keperluan pengguna, mereka bentuk dan membangunkan serta menilai perisian dari aspek kebergunaan perisian dari segi elemen yang diintegrasikan membantu memenuhi keperluan pelajar dalam proses pembelajaran. Kajian ini bersifat pembangunan produk dengan menggunakan model ADDIE dan kaedah kajian berbentuk kajian kuantitatif yang disokong oleh kajian kualitatif. Responden kajian telah melibatkan 146 orang pelajar, empat orang tenaga pengajar dan empat orang pakar pembelajaran atas talian dalam kajian analisis keperluan manakala kajian analisis reka bentuk perisian pula melibatkan pakar, tenaga pengajar dan pelajar serta bagi kajian penilaian kebergunaan perisian e-PBL ReC pula, responden kajian terdiri daripada 35 orang pelajar yang telah ditetapkan dalam satu kelas sedia ada. Hasil dapatan kajian daripada analisis keperluan telah dijadikan kayu ukur untuk mereka bentuk perisian dan responden kajian telah memberikan maklum balas yang positif berhubung pembangunan perisian e-PBL ReC dalam kajian analisis reka bentuk perisian serta hasil dapatan kajian kebergunaan perisian e-PBL ReC mendapati perisian membantu memenuhi keperluan pelajar dalam proses pembelajaran dengan elemen yang diintegrasikan berasaskan pendekatan PBL, teori behaviorisme, teori kognitivisme, teori konstruktivisme, unsur multimedia dan interaksi. Implikasi kajian ini ialah keupayaan perisian e-PBL ReC mampu memantapkan kemahiran penyelesaian masalah untuk kerjaya masa depan pelajar, dapat membantu melanjutkan proses pembelajaran konvensional, membantu tenaga pengajar dalam menyediakan aktiviti sokongan pembelajaran dan satu panduan dapat disediakan kepada pembangun perisian pendidikan. Sumbangan keseluruhan kajian ini ialah perisian pembelajaran (e-PBL ReC), model pembangunan perisian, perisian yang membantu memenuhi keperluan pelajar kejuruteraan, perisian yang membantu dalam pemerolehan kemahiran penyelesaian masalah, instrumen kajian dan keputusan.,Ph.D,This study aims to develop a learning software prototype for engineering courses (e-PBL ReC) as a supplementary material to assist engineering students meet the needs in learning process using the PBL approach. The objective of this study to identifies user needs in order to design, develop and evaluate software in terms of each feature's usefulness in terms of elements that are developed to assist in meet the needs of students in the learning process. The study is the development of products using ADDIE model and research design using quantitative research methods supported by qualitative method. Respondents to the survey needs analysis has involved 146 students, four teachers and four specialists online learning, while the study design evaluation software involves technical experts, PBL specialists, content experts, teachers, and students have given positive feedback for software development in e-PBL ReC as well as for research assessment of the usefulness of e-PBL Rec software, the respondents in the study consisted of all students who have been assigned in the existing class. The findings of the needs analysis has been taken as a benchmark for the design of the software and the respondents have provided positive feedback on the software development e-PBL REC in software design evaluation studies and the results of the study the usefulness of e-PBL ReC software helps in meet the needs of students in the learning process with elements developed based on problem-based learning (PBL), behaviorisme theory, cognitive theory, constructivism theory, multimedia elements and interaction during the learning process. Implications of the software include the ability to monitor the acquisition of problem-solving skills for students' future careers, as well as extending the conventional learning process, while helping teachers in supporting learning activities. It may also serve as a guide or reference for education software developers. The overall contribution of this study is that learning software (e-PBL ReC), model of development and testing, software that helps meet the needs of students of engineering, software that helps in the acquisition of problem-solving skills, research instruments, and results. | - |
dc.language.iso | may | - |
dc.publisher | UKM, Bangi | - |
dc.relation | Faculty of Education / Fakulti Pendidikan | - |
dc.rights | UKM | - |
dc.subject | Perisian e-PBL ReC | - |
dc.subject | Software engineering | - |
dc.title | Pembangunan dan penilaian perisian e-PBL ReC untuk kursus kejuruteraan | - |
dc.type | Theses | - |
dc.format.pages | 317 | - |
dc.identifier.callno | QA76.758.T345 2015 | - |
dc.identifier.barcode | 001857 | - |
Appears in Collections: | Faculty of Education / Fakulti Pendidikan |
Files in This Item:
File | Description | Size | Format | |
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ukmvital_83114+SOURCE1+SOURCE1.0.PDF Restricted Access | 3.51 MB | Adobe PDF | View/Open |
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