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  <title>DSpace Collection:</title>
  <link rel="alternate" href="https://ptsldigital.ukm.my/jspui/handle/123456789/388954" />
  <subtitle />
  <id>https://ptsldigital.ukm.my/jspui/handle/123456789/388954</id>
  <updated>2026-04-26T05:09:04Z</updated>
  <dc:date>2026-04-26T05:09:04Z</dc:date>
  <entry>
    <title>Aesthetics 3D geovisualization model for flood disaster using overlap XYZ coordinate</title>
    <link rel="alternate" href="https://ptsldigital.ukm.my/jspui/handle/123456789/781714" />
    <author>
      <name>Muhammad Yudhi Rezaldi  (P81308)</name>
    </author>
    <id>https://ptsldigital.ukm.my/jspui/handle/123456789/781714</id>
    <updated>2025-12-09T08:05:27Z</updated>
    <published>2020-10-12T00:00:00Z</published>
    <summary type="text">Title: Aesthetics 3D geovisualization model for flood disaster using overlap XYZ coordinate
Authors: Muhammad Yudhi Rezaldi  (P81308)
Abstract: Floods are a common type of natural disaster, which are as a result of global warming &#xD;
and are amongst the most harmful to people and property.  Prior awareness and &#xD;
information supply to the community is required to reduce the negative impacts of &#xD;
floods. One way to overcome this problem is by providing a community with education &#xD;
media that can help in delivering the disaster information. 2D and 3D geovisualization &#xD;
techniques have been used in flood modeling to convey flood disaster information. &#xD;
However, visual results stemming from such techniques are still unsatisfactory. This &#xD;
study has applied the aesthetic values of the elements to produce 3D geovisualizations &#xD;
which seem more realistic. 3D geovisualization software such as ArcGIS is capable of &#xD;
producing format files that are compatible with multimedia software, which can be used &#xD;
to add aesthetic value to the visualizations. In the study, the geovisualization process &#xD;
was performed by transforming spatial data into visuals using ArcMap. The results of &#xD;
the visuals were then combined with other spatial data using ArcScene. To make the &#xD;
visuals of 3D geovisualization appear more realistic, 3D object mapping methods were &#xD;
implemented using photogrammetry techniques that were produced from aerial photos &#xD;
using drones. The 3D geovisualization was combined by an overlapping method of &#xD;
XYZ coordinates with Cinema 4D software. The modeling results of overlapping XYZ &#xD;
coordinates were further refined by re-modeling and adding aesthetic parameters using &#xD;
several multimedia software. In conducting the experiment of developing the prototype &#xD;
in this study, data from the flood that had occurred in Jambi city in year 2013 was used &#xD;
as the sample data.  The prototype was used to evaluate the proposed Aesthetic 3D &#xD;
Geovisualization Model to introduce the aesthetic value in building the realistic 3D &#xD;
geovisualization visuals. In the stage of evaluation, a questionnaire was developed and &#xD;
a survey using it was conducted, to evaluate the success of the Aesthetics 3D &#xD;
Geovisualization Model in delivering the information of flood disaster for a community &#xD;
education program. A total of 100 respondents comprising of visual communication &#xD;
designers were involved in the questionnaire, where they were required to compare &#xD;
three geovisualized 3D samples using non-probability sampling. The evaluation results &#xD;
showed that 84.6% of the respondents chose Aesthetic 3D Geovisualization to produce &#xD;
the flood models which could be used to convey flood disaster information. The &#xD;
reliability statistics table from validation shows that Cronbach's Alpha value is 0.935, &#xD;
which is significant enough to validate that the usage of aesthetic parameters in disaster &#xD;
information media for flood modeling is able to make the visualization of flood &#xD;
modeling more realistic and preferable by respondents. Moreover, the information is &#xD;
more communicative in conveying visual cues and is also easily understood and &#xD;
accepted by the audience. Therefore, the Aesthetic 3D Geovisualization Model is highly &#xD;
recommended to be used to convey information about floods. The contribution of this &#xD;
study is the production of visualizations based on spatial and non-spatial data that have &#xD;
applied aesthetic values by an overlapping method of XYZ coordinates, thereby &#xD;
creating a new concept of multimedia design through storyboards, by adding some &#xD;
aesthetic value. The method of overlapping XYZ coordinates is new for geology, &#xD;
limnology, and for finding formulations for creating flood height animations based on &#xD;
data in the multimedia field.
Description: Full-text</summary>
    <dc:date>2020-10-12T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Optimization of public transport bus scheduling using kmeans and genetic algorithm</title>
    <link rel="alternate" href="https://ptsldigital.ukm.my/jspui/handle/123456789/781712" />
    <author>
      <name>Yasuki Shima (P81310)</name>
    </author>
    <id>https://ptsldigital.ukm.my/jspui/handle/123456789/781712</id>
    <updated>2025-12-09T08:02:25Z</updated>
    <published>2020-01-30T00:00:00Z</published>
    <summary type="text">Title: Optimization of public transport bus scheduling using kmeans and genetic algorithm
Authors: Yasuki Shima (P81310)
Abstract: Along with economic growth in the developing countries, the population of urban areas is&#xD;
increasing tremendously. Alongside this, the public transport bus service is expected to&#xD;
develop with the growth of urbanization. For that reason, optimization of the scheduling&#xD;
of public transport such as public buses is an important task in the operation of public&#xD;
transport. In scheduling public transport operations, it is difficult to plan for optimal&#xD;
service provision that can apply to different travel areas, time zones, cycle frequency, and&#xD;
scheduling of vehicles and crew. Basically, public transport design consists of four plans:&#xD;
network design, timetabling, vehicle scheduling, and crew scheduling. The timetabling is&#xD;
important in those plans for financial reasons as well as meeting passenger demand for a&#xD;
reliable service. Several methods have been proposed to deal with the task of public&#xD;
transport scheduling. For example, some research has been conducted to shorten the&#xD;
waiting time of passengers and to review cycles in areas where there are few passengers,&#xD;
but these still could not meet the passenger demand. Therefore, providing the optimum&#xD;
scheduling of public transport, designed accurately according to the demand, is a means&#xD;
to shorten the waiting time of passengers and eliminate useless bus cycles. This research&#xD;
started with investigating and clustering the time zones by using K-means based on the&#xD;
collected GPS data of public buses. The GPS data was processed to produce three&#xD;
attributes known as “Time”, “Volume” and “Quality”. Then, a genetic algorithm was&#xD;
implemented to optimize the public transport scheduling. The result of the experiment&#xD;
shows that the proposed optimization method increases the frequency of bus cycles&#xD;
during peak passenger hours in some time zones and conversely reduces the frequency of&#xD;
bus cycles for low passenger hours. The proposed method is able to both optimize the&#xD;
financial benefit and meet passenger demand. The result of the experiments shows that&#xD;
the proposed method is better than existing methods, increasing by about 30% the&#xD;
optimization accuracy. The dataset for the experiments used was GPS Public Bus in&#xD;
Okinawa, Japan.
Description: Full-text</summary>
    <dc:date>2020-01-30T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Simulation of power transfer and loss allocation based on kron reduction method in deregulated power system</title>
    <link rel="alternate" href="https://ptsldigital.ukm.my/jspui/handle/123456789/781710" />
    <author>
      <name>Hasniaty A (P59422)</name>
    </author>
    <id>https://ptsldigital.ukm.my/jspui/handle/123456789/781710</id>
    <updated>2025-12-09T07:58:18Z</updated>
    <published>2019-09-30T00:00:00Z</published>
    <summary type="text">Title: Simulation of power transfer and loss allocation based on kron reduction method in deregulated power system
Authors: Hasniaty A (P59422)
Abstract: Recently in the privatization era, some countries adopt deregulated power system to&#xD;
increase efficiency and quality of the service through competition among the power&#xD;
industry participants. Previously, electricity supply industry (ESI) was regulated as&#xD;
monopoly power market where generation, transmission and distribution were solely&#xD;
own by electric state company. Deregulated power system, emerged new wholesale&#xD;
power market, with many independent power producer (IPP). Whilst the transmission&#xD;
remain monopoly due to its nature offers a nondiscriminatory open access to all user.&#xD;
The efficient transmission usage charges which can fit all parties is difficult to&#xD;
implement, it must recover the transmission cost by allocating the cost to transmission&#xD;
users properly. The transmission usage allocation is fundamental to determined an&#xD;
efficient transmission usage charges. The non linier nature of flow of electricity makes&#xD;
it difficult to calculate a precise transmission usage allocation. The transmission usage&#xD;
allocation can be determined by allocating the power transfer and the power losses from&#xD;
individual generator to the system loads. The simulation development of fair and&#xD;
transparent power allocation and loss allocation with many transactions taking place at&#xD;
any time has been an active topic of research. This thesis suggests a simulation with an&#xD;
improvement of the conventional method based on proportional sharing principle to&#xD;
allocate the active and reactive power contribution of individual generators to the&#xD;
system load and losses. The simulation algorithm calculates the real and reactive power&#xD;
allocation based on current operating point of the system, computed through AC load&#xD;
flow program. The proposed active and reactive power allocation methodology adopts&#xD;
current tracing, instead of power tracing. Based on solved load flow and the network&#xD;
parameters, the method converts power injections and line flows into real and imaginary&#xD;
current injections and flows. These currents are then represented independently as real&#xD;
and imaginary current networks. In addition, the equivalent model of transmission line&#xD;
is improved and embedded in the tracing procedure. This study will take into account&#xD;
of shunt admittances that give significant effect in reactive power flow in the system.&#xD;
Then the method utilizes kron reduction technique to minimize the size of the&#xD;
admittance matrix. The reduced admittance matrix named Y-kron matrix used to&#xD;
calculate the real and reactive power of individual generator contribution at each buses.&#xD;
In order to trace the active and reactive power simultaneously in a faster manner, an&#xD;
intelligent approach is proposed: the hybridization of optimization technique&#xD;
and machine learning approach. In this research, Genetic Algorithm and Support&#xD;
Vector Machine (GA-SVM) are integrated into the tracing methodology to determine&#xD;
the power contribution from generators to line losses and loads with good accuracy,&#xD;
which is up to 99% The advantages of the proposed methodologies are demonstrated&#xD;
on commonly used test systems and actual TNB equivalent systems, i.e. southern region&#xD;
25-bus systems of the peninsular of Malaysia. The proposed methodologies provide&#xD;
better reliability and minimize the limitations of conventional real and reactive power&#xD;
allocation and loss allocation methods.
Description: Full-text</summary>
    <dc:date>2019-09-30T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Ontology-based knowledge sharing for waste management domain</title>
    <link rel="alternate" href="https://ptsldigital.ukm.my/jspui/handle/123456789/781683" />
    <author>
      <name>Abdul Sattar (P93253)</name>
    </author>
    <id>https://ptsldigital.ukm.my/jspui/handle/123456789/781683</id>
    <updated>2025-12-09T04:17:33Z</updated>
    <published>2021-10-05T00:00:00Z</published>
    <summary type="text">Title: Ontology-based knowledge sharing for waste management domain
Authors: Abdul Sattar (P93253)
Abstract: Effective knowledge management and sharing are required for each domain, and for&#xD;
this purpose, ontologies have been used for many years as a prominent conceptual&#xD;
tool. Like other areas, Waste Management (WM) requires ontology for knowledge&#xD;
management and sharing. This research proposes a domain ontology as a conceptual&#xD;
model that can assist WM departments and other stakeholders in improving&#xD;
knowledge management and sharing. Prior to this research, the development of&#xD;
ontology in the WM domain was focused on capturing and representing the static&#xD;
knowledge or endurants of the domain, with less focus on the dynamic knowledge or&#xD;
perdurants of the domain. Furthermore, WM is the domain of interlocking institutional&#xD;
worlds (IWs) in which modeling of perdurants, is central for modeling the endurants.&#xD;
This research aims to design and develop a domain ontology for WM, namely,&#xD;
OntoWM, for representing the waste collection sub-domain that needs to address both&#xD;
the endurant and the perdurant aspects. Additionally, this ontology can be used as the&#xD;
basis for facilitating Information and Communication Technology (ICT)-based&#xD;
applications. OntoWM domain ontology was designed and developed based on a&#xD;
philosophically grounded upper-level ontology, namely, Unified Foundational&#xD;
Ontology (UFO) and a Design &amp; Engineering Methodology for Organizations&#xD;
(DEMO) methodology, rooted in the concept of IWs and grounded in a Design&#xD;
Science Research Methodology (DSRM). Finally, this study presents an evaluation of&#xD;
OntoWM using a Framework for Evaluation in Design Science (FEDS) with&#xD;
techniques such as evaluation using meta-properties, criteria-based evaluation,&#xD;
application-based evaluation, automated consistency checking using a reasoner,&#xD;
verification using an ontology debugger, verification using an ontology pitfall scanner&#xD;
(Oops), and validation using competency questions (CQs). The evaluation results&#xD;
illustrated that the proposed ontology can be effectively used as a conceptual model to&#xD;
structure and represent both endurant and perdurant aspects, which can be shared&#xD;
among participating organizations.
Description: Full-text</summary>
    <dc:date>2021-10-05T00:00:00Z</dc:date>
  </entry>
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