Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/782776
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dc.contributor.advisorHarwati Hashim, Assoc. Prof. Dr.en_US
dc.contributor.advisorHanita Hanim, Dr.en_US
dc.contributor.advisorHamidah Yamat, Assoc. Prof. Dr.en_US
dc.contributor.authorKumutha Raman (P106153)en_US
dc.date.accessioned2026-03-11T02:19:02Z-
dc.date.available2026-03-11T02:19:02Z-
dc.date.issued2025-05-02-
dc.identifier.urihttps://ptsldigital.ukm.my/jspui/handle/123456789/782776-
dc.description.abstractDespite English being a core subject in the Malaysian education system, many secondary school students continue to struggle with verbal communication due to limited opportunities for authentic language use, low motivation, and exam-oriented teaching methods. This study addresses these issues by investigating the integration of Virtual Reality (VR) technology to improve English verbal communication skills among Malaysian ESL learners. Employing a mixed-method case study design, the research involved 166 students in Phase 1 (survey, observation, speaking assessments) and 15 participants in Phase 2 (interviews, progress reports) over an eight-week VR intervention using the semi-immersive ImmerseMe platform. Quantitative findings showed a strong correlation between learner engagement, motivation, and autonomy in VR-integrated lessons. Improvements in fluency and accuracy were observed in post-test scores, particularly among students with lower initial CEFR levels. Qualitative data revealed that students perceived VR to provide heightened engagement, immersive experiences, customized learning, and improved accessibility. Participants also identified specific strategies to optimize VR use, such as integrating real-time feedback and gamification features. These findings support the potential of VR as a supplementary tool to enhance verbal communication skills in ESL classrooms. The study contributes to current knowledge by offering empirical insights into VR’s impact in secondary school contexts, an area previously underexplored in Malaysian research. It further highlights the practical implications for educators and curriculum developers. These results suggest that VR-based language learning could be effectively integrated into the national ESL curriculum, particularly to foster student motivation, reduce speaking anxiety, and improve communicative competence across diverse learner profiles.en_US
dc.language.isoenen_US
dc.publisherUKM, Bangien_US
dc.relationFaculty of Education / Fakulti Pendidikanen_US
dc.rightsUKMen_US
dc.subjectEnglish language -- Study and teachingen_US
dc.subjectVirtual realityen_US
dc.subjectComputer-assisted instructionen_US
dc.subjectUniversiti Kebangsaan Malaysia -- Dissertationsen_US
dc.subjectDissertations, Academic -- Malaysiaen_US
dc.titleVirtual reality in developing English verbal communication skills: a mixed-methods case study in a Malaysian secondary schoolen_US
dc.typeThesesen_US
dc.description.notes"Certification of Masters / Doctoral Thesis" is not availableen_US
dc.format.pages312en_US
dc.identifier.callnoLB1576.K838 2025 tesisen_US
dc.identifier.barcode007722en_US
dc.format.degreePh.Den_US
dc.description.categoryofthesesTerhad/Restricteden_US
Appears in Collections:Faculty of Education / Fakulti Pendidikan

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