Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/476573
Title: A virtual touch tabletop based on intuitive gesture recognition for project planning meeting application
Authors: Awan Haleema Sadia Malik (P75765)
Supervisor: Abdullah Mohd Zin, Prof.
Keywords: Universiti Kebangsaan Malaysia -- Dissertation
Dissertations, Academic -- Malaysia
Human -- computer interaction
Gesture
Issue Date: 19-Jan-2016
Description: Multi-touch technology has shown a rapid rise in popularity over the last few years, being implemented in many devices from interactive walls to interactive tables and from touch screen mobile phones to tablets. The interaction with these electronic devices through gestures is being more natural to the users - has allowed touch tabletops to become more accessible to a much bigger audience in diverse collaborative applications. Research has already been done in integrating collaborative planning applications such as AgilePlanner, CMate, MemTable and Digital Mysteries with multi-touch tabletop surfaces. However, a survey reveals that tabletop surfaces are very expensive when it comes to buy the hardware along with the touch based application. Microsoft surface tabletops are at an estimate price of more than $12000 for a commercial unit, which is why, despite all of the hype that touch tabletops are getting, still it is not been excessively commercialized, comparative to other touch technology products. The purpose of the research is to propose a concept of virtual touch tabletop that can be used for project planning meeting application. The virtual touch tabletop, where all users have separate touch tablet running with an application, is basically a platform which fulfills all the needs of the tabletop such as collaborative and interactive environment, sharing among group members, communication with multiple users across the countries, effective and efficient planning and successful execution of the meeting tasks using multi-touch gestures. This indicates more productivity than the real tabletop and at reasonable price to create a critical mass market uptake. The research is carried out by using prototyping approach. Usability of the application has been evaluated through an experiment. A prototype of the application was developed that supports all necessary project planning tasks i.e. budgeting, scheduling, documentation, and estimation, etc. The prototype has been tested by using a simulator. The concept of virtual touch tabletop is demonstrated by implementing the application on 3 windows based tablets. The evaluation results clearly shows that the proposed virtual touch tabletop caters all the features of original tabletop at a reasonable cost and the proposed prototype is a significant contribution to show new directions of future research in constructing multi-touch applications for the virtual tabletop based environment.,Certification of Masters/ Doctorial Thesis" is not available
Pages: 146
Call Number: QA76.9.H85A973 2016 tesis
Publisher: UKM, Bangi
Appears in Collections:Faculty of Information Science and Technology / Fakulti Teknologi dan Sains Maklumat

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