Please use this identifier to cite or link to this item: https://ptsldigital.ukm.my/jspui/handle/123456789/476541
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dc.contributor.advisorAzizah Jaafar, Prof. Dr.-
dc.contributor.authorShirindokht Farhady (P47958)-
dc.date.accessioned2023-10-06T09:20:40Z-
dc.date.available2023-10-06T09:20:40Z-
dc.date.issued2012-09-14-
dc.identifier.otherukmvital:119259-
dc.identifier.urihttps://ptsldigital.ukm.my/jspui/handle/123456789/476541-
dc.descriptionA great potential of educational computer games in learning process has prepared a good opportunity for teachers to apply “playful elements” in learning environments. As a result educational computer games are widely used as tools to entertain, instruct, motivate and develop skills. The effectiveness of a computer game in sense of help players to learn has been matter of game education industry for years. One of the best methods to assess game usability is game heuristics. Heuristics is an evaluation method that, has been developed and improved tremendously from general interface evaluation to specific evaluation such as computer game application. This study aimed to provide an easy to use, yet valid method to best evaluate usability of a game, it focuses on two techniques based on two types of evaluators; the expert evaluators and real users. A decision tree, which is based on two levels of evaluation, is the outcome of this study with which, game players with the medium understanding of game can benefit from. Here first a collection of game evaluation criteria are collected from literature and then has been verified to be valid and related by experts. Expert’s knowledge about each criteria’s effect on usability of each game are exacted, which lead to a weighted decision tree which is both usable in a sense of being fine grained to details of assessing a game rather than relying on personal opinion. It also presents a simple method for assessing and comparing game through a weighted decision tree which is the engine of the web prototype. The web site prototype is designed and developed using PHP and MySQL to support the decision process of the expert evaluators. The process is conducted based on observation and quantitative approach using survey instrument. The ease of use and effective weighted decision tree system is produced.,Certification of Master's/Doctoral Thesis" is not available-
dc.language.isoeng-
dc.publisherUKM, Bangi-
dc.relationFaculty of Information Science and Technology / Fakulti Teknologi dan Sains Maklumat-
dc.rightsUKM-
dc.subjectGame-
dc.subjectEducation-
dc.subjectUniversiti Kebangsaan Malaysia -- Dissertations-
dc.titleExpert evaluator decision tree tool to support heuristics educationalgame (HEG) evaluation-
dc.typetheses-
dc.format.pages142-
dc.identifier.callnoQA76.76.C672F347 2012 3 tesis-
dc.identifier.barcode004669 (2012)-
Appears in Collections:Faculty of Information Science and Technology / Fakulti Teknologi dan Sains Maklumat

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